Would you please tell me how you made this game or point me in a direction where I can somehow learn. I was very impressed by this!
Lips Like Velum (Demo)
A downloadable game for Windows
A point-and-click horror game made for Darktober Jam 2018.
Speak to creepy spirits, solve puzzles, and escape your captor.
This ended up being more like a short demo than a full fledged, self-contained game, so don't be surprised if it ends a little early. I may even come back to the idea someday, depending on how people like it.
You can hold "T" at anytime to bring up a tutorial screen.
A mouse is recommended for this game!
All assets not made by Yames are taken from creative commons, still I will try to put up a list of "credits" up here at some point.
Please let me know if you have trouble running the game, I've only tested it myself but it works for me so far, besides a few minor visual bugs.
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Thanks! I used Gamemaker Studio 2 to make this. Mostly I learned the engine by googling how to implement things I wanted to do, or game functions I knew I needed, and then I built off of there. The scripting language Gamemaker uses is pretty easy to pick up. I also used Friendly Cosmonaut's Dialogue System (https://friendlycosmonaut.itch.io/dialoguesystem), that was a big help in structuring the portions of the game with dialogue and dialogue choices.
Just played the demo and I love it!!! I'm just sad it ended so fast, i need to know what happens next and what's up with this poor girl's family!