Lips Like Velum (devlog 3)



Well I'm deep into the grind and this will probably be my last devlog before I release the demo for the game jam. My capacity to make tools and stuff is unhindered and in fact I'm getting more clever in my toolmaking and quicker in my workflow, but as for the actual generation of ideas to implement, I am super exhausted. I may be struck by a surge of inspiration soon but it is unlikely. But it is possible! The half decent ideas I do have float kind of randomly into my head, or they come after a long period of fermentation of older ideas,  so I could get some or I could not. I am going to keep trudging along towards a suitable ending tho, as I still have 2 days and six hours (at this time) left.


Well I don't have that much to discuss. I feel happy with what I have and the little I have accomplished though I know I am not done yet. So I'll get back to it and see you at the release of the demo!



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